From bd8b9bbcee93549f323352f227ff44d0e79e0ad4 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 26 Feb 2020 16:13:47 -0300 Subject: gl_shader_cache: Rework shader cache and remove post-specializations Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it. --- src/video_core/CMakeLists.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/video_core/CMakeLists.txt') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 14f3b4569..3d93c07fb 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -65,8 +65,6 @@ add_library(video_core STATIC renderer_opengl/gl_shader_decompiler.h renderer_opengl/gl_shader_disk_cache.cpp renderer_opengl/gl_shader_disk_cache.h - renderer_opengl/gl_shader_gen.cpp - renderer_opengl/gl_shader_gen.h renderer_opengl/gl_shader_manager.cpp renderer_opengl/gl_shader_manager.h renderer_opengl/gl_shader_util.cpp -- cgit v1.2.3