From 54df9fe29e601609097f495d9619d28169ddb02c Mon Sep 17 00:00:00 2001 From: Markus Wick Date: Tue, 6 Nov 2018 10:40:49 +0100 Subject: gl_resource_manager: Split implementations in .cpp file. Those implementations are quite costly, so there is no need to inline them to the caller. Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them. --- src/video_core/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/CMakeLists.txt') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index ddb1a1d69..0b1cc1290 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -33,6 +33,7 @@ add_library(video_core STATIC renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_rasterizer_cache.h + renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h renderer_opengl/gl_shader_cache.cpp renderer_opengl/gl_shader_cache.h -- cgit v1.2.3