From cbbca26d182991abf68d9b2e1b1e5935bf4eb476 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 16 Jun 2021 03:03:08 -0300 Subject: shader: Add support for native 16-bit floats --- src/shader_recompiler/CMakeLists.txt | 1 + .../frontend/maxwell/translate_program.cpp | 8 +++++--- .../frontend/maxwell/translate_program.h | 3 ++- src/shader_recompiler/host_translate_info.h | 18 ++++++++++++++++++ 4 files changed, 26 insertions(+), 4 deletions(-) create mode 100644 src/shader_recompiler/host_translate_info.h (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index f801a9f72..164e94071 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -211,6 +211,7 @@ add_library(shader_recompiler STATIC frontend/maxwell/translate/translate.h frontend/maxwell/translate_program.cpp frontend/maxwell/translate_program.h + host_translate_info.h ir_opt/collect_shader_info_pass.cpp ir_opt/constant_propagation_pass.cpp ir_opt/dead_code_elimination_pass.cpp diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index e52170e3e..5250509c1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -13,6 +13,7 @@ #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" #include "shader_recompiler/frontend/maxwell/translate_program.h" +#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/ir_opt/passes.h" namespace Shader::Maxwell { @@ -120,7 +121,7 @@ void AddNVNStorageBuffers(IR::Program& program) { } // Anonymous namespace IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool& block_pool, - Environment& env, Flow::CFG& cfg) { + Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) { IR::Program program; program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg); program.blocks = GenerateBlocks(program.syntax_list); @@ -150,8 +151,9 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool& inst_pool, ObjectPool& block_pool, Environment& env, - Flow::CFG& cfg); + Flow::CFG& cfg, const HostTranslateInfo& host_info); [[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b, Environment& env_vertex_b); diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h new file mode 100644 index 000000000..94a584219 --- /dev/null +++ b/src/shader_recompiler/host_translate_info.h @@ -0,0 +1,18 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Shader { + +// Try to keep entries here to a minimum +// They can accidentally change the cached information in a shader + +/// Misc information about the host +struct HostTranslateInfo { + bool support_float16{}; ///< True when the device supports 16-bit floats + bool support_int64{}; ///< True when the device supports 64-bit integers +}; + +} // namespace Shader -- cgit v1.2.3