From cae6c13ffbb57fba3186c1c4cfdd7b4fbc631b5a Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 17:38:43 -0500 Subject: value.h: remove recursive include --- src/shader_recompiler/frontend/ir/value.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index e8bbb93a5..8b34356fd 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -23,7 +23,6 @@ #include "shader_recompiler/frontend/ir/pred.h" #include "shader_recompiler/frontend/ir/reg.h" #include "shader_recompiler/frontend/ir/type.h" -#include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { -- cgit v1.2.3 From 37bc5118ea8f5891741faba8963ce9ae5f88e946 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 18:38:23 -0500 Subject: CMake: Use precompiled headers --- src/shader_recompiler/CMakeLists.txt | 5 +++++ src/shader_recompiler/precompiled_headers.h | 13 +++++++++++++ 2 files changed, 18 insertions(+) create mode 100644 src/shader_recompiler/precompiled_headers.h (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..967ec9ba7 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -230,6 +230,7 @@ add_library(shader_recompiler STATIC ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h + precompiled_headers.h profile.h program_header.h runtime_info.h @@ -258,3 +259,7 @@ else() endif() create_target_directory_groups(shader_recompiler) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h) +endif() diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h new file mode 100644 index 000000000..bd8f64a2e --- /dev/null +++ b/src/shader_recompiler/precompiled_headers.h @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" +#include "frontend/maxwell/translate/impl/impl.h" -- cgit v1.2.3 From 5b5612c1cc1ef7a4888e7c45e41b15433127a2e5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 29 Nov 2022 23:22:03 -0500 Subject: CMake: Consolidate common PCH headers --- src/shader_recompiler/precompiled_headers.h | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h index bd8f64a2e..5dd6b7eca 100644 --- a/src/shader_recompiler/precompiled_headers.h +++ b/src/shader_recompiler/precompiled_headers.h @@ -3,11 +3,5 @@ #pragma once -#include -#include -#include - -#include - -#include "common/assert.h" +#include "common/common_precompiled_headers.h" #include "frontend/maxwell/translate/impl/impl.h" -- cgit v1.2.3