From 04c459fc8d99b41fa8a03c49523599e9bf797f9d Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sat, 17 Apr 2021 11:56:45 +0200 Subject: shader: Implement fine derivates constant propagation --- src/shader_recompiler/backend/spirv/emit_spirv.cpp | 3 + src/shader_recompiler/backend/spirv/emit_spirv.h | 4 ++ .../backend/spirv/emit_spirv_warp.cpp | 8 +++ src/shader_recompiler/frontend/ir/ir_emitter.cpp | 8 +++ src/shader_recompiler/frontend/ir/ir_emitter.h | 4 ++ src/shader_recompiler/frontend/ir/opcodes.inc | 2 + .../ir_opt/collect_shader_info_pass.cpp | 4 ++ .../ir_opt/constant_propagation_pass.cpp | 67 ++++++++++++++++++++++ src/shader_recompiler/shader_info.h | 1 + 9 files changed, 101 insertions(+) (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 9ec970706..c4d5874ca 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -341,6 +341,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct if (!ctx.profile.xfb_varyings.empty()) { ctx.AddCapability(spv::Capability::TransformFeedback); } + if (info.uses_derivates) { + ctx.AddCapability(spv::Capability::DerivativeControl); + } // TODO: Track this usage ctx.AddCapability(spv::Capability::ImageGatherExtended); ctx.AddCapability(spv::Capability::ImageQuery); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 7949d08d0..dec4f434a 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -529,4 +529,8 @@ Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id Id segmentation_mask); Id EmitFSwizzleAdd(EmitContext& ctx, Id op_a, Id op_b, Id swizzle); +Id EmitDPdxFine(EmitContext& ctx, Id op_a); + +Id EmitDPdyFine(EmitContext& ctx, Id op_a); + } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 1c23ccc08..d53412204 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -183,4 +183,12 @@ Id EmitFSwizzleAdd(EmitContext& ctx, Id op_a, Id op_b, Id swizzle) { return ctx.OpFAdd(ctx.F32[1], result_a, result_b); } +Id EmitDPdxFine(EmitContext& ctx, Id op_a) { + return ctx.OpDPdxFine(ctx.F32[1], op_a); +} + +Id EmitDPdyFine(EmitContext& ctx, Id op_a) { + return ctx.OpDPdyFine(ctx.F32[1], op_a); +} + } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index c3e8d0681..845a57b1e 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -1925,4 +1925,12 @@ F32 IREmitter::FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle, FpCon return Inst(Opcode::FSwizzleAdd, Flags{control}, a, b, swizzle); } +F32 IREmitter::DPdxFine(const F32& a) { + return Inst(Opcode::DPdxFine, a); +} + +F32 IREmitter::DPdyFine(const F32& a) { + return Inst(Opcode::DPdyFine, a); +} + } // namespace Shader::IR diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 7e67f5e30..c7101d668 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -353,6 +353,10 @@ public: [[nodiscard]] F32 FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle, FpControl control = {}); + [[nodiscard]] F32 DPdxFine(const F32& a); + + [[nodiscard]] F32 DPdyFine(const F32& a); + private: IR::Block::iterator insertion_point; diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index 269de8ca5..e4cb8964a 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -511,3 +511,5 @@ OPCODE(ShuffleUp, U32, U32, OPCODE(ShuffleDown, U32, U32, U32, U32, U32, ) OPCODE(ShuffleButterfly, U32, U32, U32, U32, U32, ) OPCODE(FSwizzleAdd, F32, F32, F32, U32, ) +OPCODE(DPdxFine, F32, F32, ) +OPCODE(DPdyFine, F32, F32, ) diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 60b7d3a36..e5688667b 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -530,6 +530,10 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::FSwizzleAdd: info.uses_fswzadd = true; break; + case IR::Opcode::DPdxFine: + case IR::Opcode::DPdyFine: + info.uses_derivates = true; + break; case IR::Opcode::LoadStorageU8: case IR::Opcode::LoadStorageS8: case IR::Opcode::WriteStorageU8: diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index ee73b5b60..983fb20ab 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -412,6 +412,71 @@ void FoldCompositeExtract(IR::Inst& inst, IR::Opcode construct, IR::Opcode inser inst.ReplaceUsesWith(*result); } +IR::Value GetThroughCast(IR::Value value, IR::Opcode expected_cast) { + if (value.IsImmediate()) { + return value; + } + IR::Inst* const inst{value.InstRecursive()}; + if (inst->GetOpcode() == expected_cast) { + return inst->Arg(0).Resolve(); + } + return value; +} + +void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) { + const IR::Value swizzle{inst.Arg(2)}; + if (!swizzle.IsImmediate()) { + return; + } + + const IR::Value value_1{GetThroughCast(inst.Arg(0).Resolve(), IR::Opcode::BitCastF32U32)}; + const IR::Value value_2{GetThroughCast(inst.Arg(1).Resolve(), IR::Opcode::BitCastF32U32)}; + + if (value_1.IsImmediate()) { + return; + } + + const u32 swizzle_value{swizzle.U32()}; + if (swizzle_value != 0x99 && swizzle_value != 0xA5) { + return; + } + + IR::Inst* const inst2{value_1.InstRecursive()}; + if (inst2->GetOpcode() != IR::Opcode::ShuffleButterfly) { + return; + } + const IR::Value value_3{GetThroughCast(inst2->Arg(0).Resolve(), IR::Opcode::BitCastU32F32)}; + if (value_2 != value_3) { + return; + } + + const IR::Value index{inst2->Arg(1)}; + const IR::Value clamp{inst2->Arg(2)}; + const IR::Value segmentation_mask{inst2->Arg(3)}; + + if (!index.IsImmediate() || !clamp.IsImmediate() || !segmentation_mask.IsImmediate()) { + return; + } + + if (clamp.U32() != 3 || segmentation_mask.U32() != 28) { + return; + } + + if (swizzle_value == 0x99) { + // DPdxFine + if (index.U32() == 1) { + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + inst.ReplaceUsesWith(ir.DPdxFine(IR::F32{value_2})); + } + } else if (swizzle_value == 0xA5) { + // DPdyFine + if (index.U32() == 2) { + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + inst.ReplaceUsesWith(ir.DPdyFine(IR::F32{value_2})); + } + } +} + void ConstantPropagation(IR::Block& block, IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::GetRegister: @@ -532,6 +597,8 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { case IR::Opcode::CompositeExtractF16x4: return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructF16x4, IR::Opcode::CompositeInsertF16x4); + case IR::Opcode::FSwizzleAdd: + return FoldFSwizzleAdd(block, inst); default: break; } diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 0a8931930..3f22958e8 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -147,6 +147,7 @@ struct Info { bool uses_subgroup_vote{}; bool uses_subgroup_mask{}; bool uses_fswzadd{}; + bool uses_derivates{}; bool uses_typeless_image_reads{}; bool uses_typeless_image_writes{}; bool uses_shared_increment{}; -- cgit v1.2.3