From e44752ddc8804961eb84f8c225bb36d5b4c77bc1 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 22 Feb 2021 22:59:16 -0300 Subject: shader: FMUL, select, RRO, and MUFU fixes --- src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/ir_opt') diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 4d4e88259..ae3d5a7d6 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -330,7 +330,7 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { return FoldBitCast(inst, IR::Opcode::BitCastF32U32); case IR::Opcode::IAdd64: return FoldAdd(block, inst); - case IR::Opcode::Select32: + case IR::Opcode::SelectU32: return FoldSelect(inst); case IR::Opcode::LogicalAnd: return FoldLogicalAnd(inst); -- cgit v1.2.3