From dc1a9a3bed2aa9b0851f07976b0c687172aa3edc Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Fri, 26 Mar 2021 20:51:05 +0100 Subject: shader: Implement TLD --- src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/ir_opt') diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index eb3d1343f..3b00d7c8c 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -382,6 +382,7 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::ImageSampleDrefExplicitLod: case IR::Opcode::ImageGather: case IR::Opcode::ImageGatherDref: + case IR::Opcode::ImageFetch: case IR::Opcode::ImageQueryDimensions: { const TextureType type{inst.Flags().type}; info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D || -- cgit v1.2.3