From a62f04efab4331eeabd4441962f86a5e87db3f2d Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sun, 21 Mar 2021 09:32:16 +0100 Subject: shader: Implement F2F --- src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/ir_opt') diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 2a66403de..e9f64cf3f 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -404,7 +404,9 @@ void VisitFpModifiers(Info& info, IR::Inst& inst) { case IR::Opcode::FPOrdLessThanEqual32: case IR::Opcode::FPUnordLessThanEqual32: case IR::Opcode::FPOrdGreaterThanEqual32: - case IR::Opcode::FPUnordGreaterThanEqual32: { + case IR::Opcode::FPUnordGreaterThanEqual32: + case IR::Opcode::ConvertF16F32: + case IR::Opcode::ConvertF64F32: { const auto control{inst.Flags()}; switch (control.fmz_mode) { case IR::FmzMode::DontCare: -- cgit v1.2.3