From 56478bc9ac5a01ca5c73ba72faae1a5eaae0f8cb Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 17 Jul 2021 16:16:23 -0400 Subject: shader: Fix disabled attribute default values --- src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 756de0a27..fb8c02a77 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -300,7 +300,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const std::optional type{AttrTypes(ctx, index)}; if (!type) { // Attribute is disabled - return ctx.Const(0.0f); + return ctx.Const(element == 3 ? 1.0f : 0.0f); } if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) { // Varying component is not written -- cgit v1.2.3