From 0f40b0e61ccc04216e0840e092dfe3051716b8b6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 21 May 2021 20:56:46 -0400 Subject: glsl: Implement a few Integer instructions --- src/shader_recompiler/backend/glsl/reg_alloc.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/reg_alloc.h') diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.h b/src/shader_recompiler/backend/glsl/reg_alloc.h index 9b98aab39..84ef7e822 100644 --- a/src/shader_recompiler/backend/glsl/reg_alloc.h +++ b/src/shader_recompiler/backend/glsl/reg_alloc.h @@ -16,11 +16,14 @@ class Value; namespace Shader::Backend::GLSL { enum class Type : u32 { + U1, U32, S32, F32, U64, F64, + U32x2, + F32x2, Void, }; -- cgit v1.2.3