From 600f325d87e42f856da58c42a5280f098ebb6e8c Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 11 Mar 2023 22:10:38 -0500 Subject: general: fix spelling mistakes --- src/input_common/drivers/gc_adapter.cpp | 2 +- src/input_common/drivers/joycon.h | 2 +- src/input_common/drivers/keyboard.cpp | 2 +- src/input_common/drivers/mouse.cpp | 4 ++-- src/input_common/drivers/sdl_driver.cpp | 4 ++-- src/input_common/drivers/virtual_amiibo.cpp | 2 +- src/input_common/helpers/joycon_driver.cpp | 4 ++-- src/input_common/helpers/joycon_driver.h | 4 ++-- src/input_common/helpers/joycon_protocol/common_protocol.h | 4 ++-- src/input_common/helpers/udp_protocol.cpp | 2 +- src/input_common/main.h | 2 +- 11 files changed, 16 insertions(+), 16 deletions(-) (limited to 'src/input_common') diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index d09ff178b..3ad34884d 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -344,7 +344,7 @@ bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identif void GCAdapter::UpdateVibrations() { // Use 8 states to keep the switching between on/off fast enough for - // a human to feel different vibration strenght + // a human to feel different vibration strength // More states == more rumble strengths == slower update time constexpr u8 vibration_states = 8; diff --git a/src/input_common/drivers/joycon.h b/src/input_common/drivers/joycon.h index 473ba1b9e..5b40817e2 100644 --- a/src/input_common/drivers/joycon.h +++ b/src/input_common/drivers/joycon.h @@ -62,7 +62,7 @@ private: /// Registers controllers, clears all data and starts the scan thread void Setup(); - /// Actively searchs for new devices + /// Actively searches for new devices void ScanThread(std::stop_token stop_token); /// Returns true if device is valid and not registered diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index 71e612fbf..2567df9af 100644 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = { }; Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) { - // Keyboard is broken into 3 diferent sets: + // Keyboard is broken into 3 different sets: // key: Unfiltered intended for controllers. // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation. // keyboard_modifier: Allows only Settings::NativeKeyboard::Modifiers intended for keyboard diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 94e92c37d..4fb2a6cfa 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -142,7 +142,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { return; } - // Make slow movements at least 3 units on lenght + // Make slow movements at least 3 units on length if (move_distance < 3.0f) { // Normalize value mouse_change /= move_distance; @@ -154,7 +154,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { const auto last_move_distance = last_mouse_change.Length(); - // Make fast movements clamp to 8 units on lenght + // Make fast movements clamp to 8 units on length if (last_move_distance > 8.0f) { // Normalize value last_mouse_change /= last_move_distance; diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 5c20b3426..f7f0c7eaa 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -748,7 +748,7 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p // This list is missing ZL/ZR since those are not considered buttons in SDL GameController. // We will add those afterwards - // This list also excludes Screenshot since theres not really a mapping for that + // This list also excludes Screenshot since there's not really a mapping for that ButtonBindings switch_to_sdl_button; if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) { @@ -1007,7 +1007,7 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p Common::Input::ButtonNames SDLDriver::GetUIName(const Common::ParamPackage& params) const { if (params.Has("button")) { - // TODO(German77): Find how to substitue the values for real button names + // TODO(German77): Find how to substitute the values for real button names return Common::Input::ButtonNames::Value; } if (params.Has("hat")) { diff --git a/src/input_common/drivers/virtual_amiibo.cpp b/src/input_common/drivers/virtual_amiibo.cpp index 4a0268a4d..304f4c70b 100644 --- a/src/input_common/drivers/virtual_amiibo.cpp +++ b/src/input_common/drivers/virtual_amiibo.cpp @@ -57,7 +57,7 @@ Common::Input::NfcState VirtualAmiibo::WriteNfcData( } if (!nfc_file.Write(data)) { - LOG_ERROR(Service_NFP, "Error writting to file"); + LOG_ERROR(Service_NFP, "Error writing to file"); return Common::Input::NfcState::WriteFailed; } diff --git a/src/input_common/helpers/joycon_driver.cpp b/src/input_common/helpers/joycon_driver.cpp index 78cc5893c..83429a336 100644 --- a/src/input_common/helpers/joycon_driver.cpp +++ b/src/input_common/helpers/joycon_driver.cpp @@ -164,8 +164,8 @@ void JoyconDriver::InputThread(std::stop_token stop_token) { void JoyconDriver::OnNewData(std::span buffer) { const auto report_mode = static_cast(buffer[0]); - // Packages can be a litte bit inconsistent. Average the delta time to provide a smoother motion - // experience + // Packages can be a little bit inconsistent. Average the delta time to provide a smoother + // motion experience switch (report_mode) { case ReportMode::STANDARD_FULL_60HZ: case ReportMode::NFC_IR_MODE_60HZ: diff --git a/src/input_common/helpers/joycon_driver.h b/src/input_common/helpers/joycon_driver.h index b52a13ecf..72a9e71dc 100644 --- a/src/input_common/helpers/joycon_driver.h +++ b/src/input_common/helpers/joycon_driver.h @@ -73,7 +73,7 @@ private: /// Main thread, actively request new data from the handle void InputThread(std::stop_token stop_token); - /// Called everytime a valid package arrives + /// Called every time a valid package arrives void OnNewData(std::span buffer); /// Updates device configuration to enable or disable features @@ -110,7 +110,7 @@ private: bool amiibo_detected{}; bool is_ring_disabled_by_irs{}; - // Harware configuration + // Hardware configuration u8 leds{}; ReportMode mode{}; bool passive_enabled{}; // Low power mode, Ideal for multiple controllers at the same time diff --git a/src/input_common/helpers/joycon_protocol/common_protocol.h b/src/input_common/helpers/joycon_protocol/common_protocol.h index f44f73ba4..62cae739a 100644 --- a/src/input_common/helpers/joycon_protocol/common_protocol.h +++ b/src/input_common/helpers/joycon_protocol/common_protocol.h @@ -68,7 +68,7 @@ public: } /** - * Waits for incoming data of the joycon device that matchs the subcommand + * Waits for incoming data of the joycon device that matches the subcommand * @param sub_command type of data to be returned * @returns a buffer containing the response */ @@ -137,7 +137,7 @@ public: DriverResult EnableMCU(bool enable); /** - * Configures the MCU to the correspoinding mode + * Configures the MCU to the corresponding mode * @param MCUConfig configuration */ DriverResult ConfigureMCU(const MCUConfig& config); diff --git a/src/input_common/helpers/udp_protocol.cpp b/src/input_common/helpers/udp_protocol.cpp index 994380d21..e54a8fce1 100644 --- a/src/input_common/helpers/udp_protocol.cpp +++ b/src/input_common/helpers/udp_protocol.cpp @@ -25,7 +25,7 @@ namespace Response { /** * Returns Type if the packet is valid, else none * - * Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without + * Note: Modifies the buffer to zero out the crc (since that's the easiest way to check without * copying the buffer) */ std::optional Validate(u8* data, std::size_t size) { diff --git a/src/input_common/main.h b/src/input_common/main.h index 1207d786c..d64a6cb4c 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -132,7 +132,7 @@ public: /// Retrieves the motion mappings for the given device. [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const; - /// Returns an enum contaning the name to be displayed from the input engine. + /// Returns an enum containing the name to be displayed from the input engine. [[nodiscard]] Common::Input::ButtonNames GetButtonName( const Common::ParamPackage& params) const; -- cgit v1.2.3