From ebd613c2ccfa770caa55bff9e6ca67eee7bca754 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 14 Jan 2018 23:51:54 -0500 Subject: renderer: Render previous frame when no new one is available. --- src/core/hle/service/vi/vi.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index d3b63949e..b35a7a377 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -12,6 +12,8 @@ #include "core/hle/service/nvdrv/nvdrv_a.h" #include "core/hle/service/vi/vi.h" #include "core/hle/service/vi/vi_m.h" +#include "video_core/renderer_base.h" +#include "video_core/video_core.h" namespace Service { namespace VI { @@ -743,7 +745,8 @@ void NVFlinger::Compose() { auto buffer = buffer_queue->AcquireBuffer(); if (buffer == boost::none) { - // There was no queued buffer to draw. + // There was no queued buffer to draw, render previous frame + VideoCore::g_renderer->SwapBuffers({}); continue; } -- cgit v1.2.3