From de185921798d7b4b07afb0153781c8ece70e100f Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 18 Apr 2018 20:28:50 -0400 Subject: nvflinger: Call MicroProfileFlip on NVFlinger::Compose. --- src/core/hle/service/nvflinger/nvflinger.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/core') diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 0d30f54dc..ee1bf0404 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -5,6 +5,7 @@ #include #include "common/alignment.h" +#include "common/microprofile.h" #include "common/scope_exit.h" #include "core/core.h" #include "core/core_timing.h" @@ -128,6 +129,8 @@ void NVFlinger::Compose() { // Search for a queued buffer and acquire it auto buffer = buffer_queue->AcquireBuffer(); + MicroProfileFlip(); + if (buffer == boost::none) { // There was no queued buffer to draw, render previous frame Core::System::GetInstance().perf_stats.EndGameFrame(); -- cgit v1.2.3