From d7d40b3c56df8e31d018477a5bd2abe3a6e4e550 Mon Sep 17 00:00:00 2001 From: wwylele Date: Thu, 29 Dec 2016 21:18:36 +0200 Subject: Frontend: make motion sensor interfaced thread-safe --- src/core/frontend/emu_window.cpp | 3 +++ src/core/frontend/emu_window.h | 7 +++++-- 2 files changed, 8 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 13c7f3de2..1541cc39d 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -93,6 +93,8 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { void EmuWindow::AccelerometerChanged(float x, float y, float z) { constexpr float coef = 512; + std::lock_guard lock(accel_mutex); + // TODO(wwylele): do a time stretch as it in GyroscopeChanged // The time stretch formula should be like // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity @@ -106,6 +108,7 @@ void EmuWindow::GyroscopeChanged(float x, float y, float z) { float coef = GetGyroscopeRawToDpsCoefficient(); float stretch = FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps; + std::lock_guard lock(gyro_mutex); gyro_x = x * coef * stretch; gyro_y = y * coef * stretch; gyro_z = z * coef * stretch; diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 2cdbf1742..1ba64c92b 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -4,6 +4,7 @@ #pragma once +#include #include #include #include "common/common_types.h" @@ -155,10 +156,10 @@ public: * 1 unit of return value = 1/512 g (measured by hw test), * where g is the gravitational acceleration (9.8 m/sec2). * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Fix this function to be thread-safe. * @return std::tuple of (x, y, z) */ std::tuple GetAccelerometerState() { + std::lock_guard lock(accel_mutex); return std::make_tuple(accel_x, accel_y, accel_z); } @@ -173,10 +174,10 @@ public: * 1 unit of return value = (1/coef) deg/sec, * where coef is the return value of GetGyroscopeRawToDpsCoefficient(). * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Fix this function to be thread-safe. * @return std::tuple of (x, y, z) */ std::tuple GetGyroscopeState() { + std::lock_guard lock(gyro_mutex); return std::make_tuple(gyro_x, gyro_y, gyro_z); } @@ -306,10 +307,12 @@ private: s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156) s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156) + std::mutex accel_mutex; s16 accel_x; ///< Accelerometer X-axis value in native 3DS units s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units + std::mutex gyro_mutex; s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units -- cgit v1.2.3