From 7e5e4f8d7a8ca22e3217d8edf12e47dd7b2273fe Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 14 Jul 2018 10:57:22 -0500 Subject: FileSys: Append the requested path to the filesystem base path in DeleteFile. We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. --- src/core/file_sys/disk_filesystem.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/file_sys/disk_filesystem.cpp b/src/core/file_sys/disk_filesystem.cpp index 8c6f15bb5..d248c2df4 100644 --- a/src/core/file_sys/disk_filesystem.cpp +++ b/src/core/file_sys/disk_filesystem.cpp @@ -58,11 +58,13 @@ ResultVal> Disk_FileSystem::OpenFile(const std:: } ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const { - if (!FileUtil::Exists(path)) { + std::string full_path = base_directory + path; + + if (!FileUtil::Exists(full_path)) { return ERROR_PATH_NOT_FOUND; } - FileUtil::Delete(path); + FileUtil::Delete(full_path); return RESULT_SUCCESS; } -- cgit v1.2.3