From 3974895e08fc133c4e000c2a654f401662325718 Mon Sep 17 00:00:00 2001 From: wwylele Date: Fri, 20 Jan 2017 21:52:32 +0200 Subject: Input: add device and factory template --- src/core/CMakeLists.txt | 1 + src/core/frontend/input.h | 97 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 98 insertions(+) create mode 100644 src/core/frontend/input.h (limited to 'src/core') diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index ffd67f074..dd9f6df41 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -218,6 +218,7 @@ set(HEADERS frontend/camera/factory.h frontend/camera/interface.h frontend/emu_window.h + frontend/input.h frontend/key_map.h frontend/motion_emu.h gdbstub/gdbstub.h diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h new file mode 100644 index 000000000..a0c51df0c --- /dev/null +++ b/src/core/frontend/input.h @@ -0,0 +1,97 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include "common/logging/log.h" +#include "common/param_package.h" + +namespace Input { + +/// An abstract class template for an input device (a button, an analog input, etc.). +template +class InputDevice { +public: + virtual ~InputDevice() = default; + virtual StatusType GetStatus() const { + return {}; + } +}; + +/// An abstract class template for a factory that can create input devices. +template +class Factory { +public: + virtual ~Factory() = default; + virtual std::unique_ptr Create(const Common::ParamPackage&) = 0; +}; + +namespace Impl { + +template +using FactoryListType = std::unordered_map>>; + +template +struct FactoryList { + static FactoryListType list; +}; + +template +FactoryListType FactoryList::list; + +} // namespace Impl + +/** + * Registers an input device factory. + * @tparam InputDeviceType the type of input devices the factory can create + * @param name the name of the factory. Will be used to match the "engine" parameter when creating + * a device + * @param factory the factory object to register + */ +template +void RegisterFactory(const std::string& name, std::shared_ptr> factory) { + auto pair = std::make_pair(name, std::move(factory)); + if (!Impl::FactoryList::list.insert(std::move(pair)).second) { + LOG_ERROR(Input, "Factory %s already registered", name.c_str()); + } +} + +/** + * Unregisters an input device factory. + * @tparam InputDeviceType the type of input devices the factory can create + * @param name the name of the factory to unregister + */ +template +void UnregisterFactory(const std::string& name) { + if (Impl::FactoryList::list.erase(name) == 0) { + LOG_ERROR(Input, "Factory %s not registered", name.c_str()); + } +} + +/** + * Create an input device from given paramters. + * @tparam InputDeviceType the type of input devices to create + * @param params a serialized ParamPackage string contains all parameters for creating the device + */ +template +std::unique_ptr CreateDevice(const std::string& params) { + const Common::ParamPackage package(params); + const std::string engine = package.Get("engine", "null"); + const auto& factory_list = Impl::FactoryList::list; + const auto pair = factory_list.find(engine); + if (pair == factory_list.end()) { + if (engine != "null") { + LOG_ERROR(Input, "Unknown engine name: %s", engine.c_str()); + } + return std::make_unique(); + } + return pair->second->Create(package); +} + +} // namespace Input -- cgit v1.2.3 From 1d1329af23221be31c244889609415e0fb0b2641 Mon Sep 17 00:00:00 2001 From: wwylele Date: Fri, 20 Jan 2017 22:46:39 +0200 Subject: HID: use ButtonDevice --- src/core/frontend/input.h | 6 ++++++ src/core/hle/service/hid/hid.cpp | 45 +++++++++++++++++++++++++++++++++++++++- src/core/hle/service/hid/hid.h | 3 +++ src/core/settings.cpp | 3 +++ src/core/settings.h | 44 +++++++++++++++++++++++++++++++++++++++ 5 files changed, 100 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index a0c51df0c..63e64ac67 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -94,4 +94,10 @@ std::unique_ptr CreateDevice(const std::string& params) { return pair->second->Create(package); } +/** + * A button device is an input device that returns bool as status. + * true for pressed; false for released. + */ +using ButtonDevice = InputDevice; + } // namespace Input diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index fb3acb507..0da731418 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -2,10 +2,14 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include +#include #include +#include #include "common/logging/log.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/frontend/input.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/service/hid/hid.h" @@ -44,6 +48,10 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234; constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104; constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101; +static std::atomic is_device_reload_pending; +static std::array, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; + static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { // 30 degree and 60 degree are angular thresholds for directions constexpr float TAN30 = 0.577350269f; @@ -74,10 +82,38 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { return state; } +static void LoadInputDevices() { + std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, + buttons.begin(), Input::CreateDevice); +} + +static void UnloadInputDevices() { + for (auto& button : buttons) { + button.reset(); + } +} + static void UpdatePadCallback(u64 userdata, int cycles_late) { SharedMem* mem = reinterpret_cast(shared_mem->GetPointer()); - PadState state = VideoCore::g_emu_window->GetPadState(); + if (is_device_reload_pending.exchange(false)) + LoadInputDevices(); + + PadState state; + using namespace Settings::NativeButton; + state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + state.right.Assign(buttons[Right - BUTTON_HID_BEGIN]->GetStatus()); + state.left.Assign(buttons[Left - BUTTON_HID_BEGIN]->GetStatus()); + state.up.Assign(buttons[Up - BUTTON_HID_BEGIN]->GetStatus()); + state.down.Assign(buttons[Down - BUTTON_HID_BEGIN]->GetStatus()); + state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus()); + state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus()); // Get current circle pad position and update circle pad direction s16 circle_pad_x, circle_pad_y; @@ -313,6 +349,8 @@ void Init() { AddService(new HID_U_Interface); AddService(new HID_SPVR_Interface); + is_device_reload_pending.store(true); + using Kernel::MemoryPermission; shared_mem = SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read, @@ -350,6 +388,11 @@ void Shutdown() { event_accelerometer = nullptr; event_gyroscope = nullptr; event_debug_pad = nullptr; + UnloadInputDevices(); +} + +void ReloadInputDevices() { + is_device_reload_pending.store(true); } } // namespace HID diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index c7f4ee138..b828abe4b 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -297,5 +297,8 @@ void Init(); /// Shutdown HID service void Shutdown(); + +/// Reload input devices. Used when input configuration changed +void ReloadInputDevices(); } } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 3a32b70aa..a598f9f2f 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -4,6 +4,7 @@ #include "audio_core/audio_core.h" #include "core/gdbstub/gdbstub.h" +#include "core/hle/service/hid/hid.h" #include "settings.h" #include "video_core/video_core.h" @@ -29,6 +30,8 @@ void Apply() { AudioCore::SelectSink(values.sink_id); AudioCore::EnableStretching(values.enable_audio_stretching); + + Service::HID::ReloadInputDevices(); } } // namespace diff --git a/src/core/settings.h b/src/core/settings.h index b6c75531f..dba57bd6c 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -69,6 +69,48 @@ static const std::array All = {{ }}; } +namespace NativeButton { +enum Values { + A, + B, + X, + Y, + Up, + Down, + Left, + Right, + L, + R, + Start, + Select, + + ZL, + ZR, + + Home, + + NumButtons, +}; + +constexpr int BUTTON_HID_BEGIN = A; +constexpr int BUTTON_IR_BEGIN = ZL; +constexpr int BUTTON_NS_BEGIN = Home; + +constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN; +constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN; +constexpr int BUTTON_NS_END = NumButtons; + +constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; +constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN; +constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; + +static const std::array mapping = {{ + "button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left", + "button_right", "button_l", "button_r", "button_start", "button_select", "button_zl", + "button_zr", "button_home", +}}; +} // namespace NativeButton + struct Values { // CheckNew3DS bool is_new_3ds; @@ -77,6 +119,8 @@ struct Values { std::array input_mappings; float pad_circle_modifier_scale; + std::array buttons; + // Core bool use_cpu_jit; -- cgit v1.2.3 From 70420272ca63425b52844632c6be3d3691446468 Mon Sep 17 00:00:00 2001 From: wwylele Date: Fri, 20 Jan 2017 23:58:03 +0200 Subject: HID: use AnalogDevice --- src/core/frontend/input.h | 7 +++++++ src/core/hle/service/hid/hid.cpp | 11 +++++++++-- src/core/settings.h | 14 ++++++++++++++ 3 files changed, 30 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 63e64ac67..0a5713dc0 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -100,4 +100,11 @@ std::unique_ptr CreateDevice(const std::string& params) { */ using ButtonDevice = InputDevice; +/** + * An analog device is an input device that returns a tuple of x and y coordinates as status. The + * coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up + * direction + */ +using AnalogDevice = InputDevice>; + } // namespace Input diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 0da731418..b19e831fe 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -51,6 +51,7 @@ constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101; static std::atomic is_device_reload_pending; static std::array, Settings::NativeButton::NUM_BUTTONS_HID> buttons; +static std::unique_ptr circle_pad; static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { // 30 degree and 60 degree are angular thresholds for directions @@ -86,12 +87,15 @@ static void LoadInputDevices() { std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, buttons.begin(), Input::CreateDevice); + circle_pad = Input::CreateDevice( + Settings::values.analogs[Settings::NativeAnalog::CirclePad]); } static void UnloadInputDevices() { for (auto& button : buttons) { button.reset(); } + circle_pad.reset(); } static void UpdatePadCallback(u64 userdata, int cycles_late) { @@ -116,8 +120,11 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) { state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus()); // Get current circle pad position and update circle pad direction - s16 circle_pad_x, circle_pad_y; - std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState(); + float circle_pad_x_f, circle_pad_y_f; + std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus(); + constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position + s16 circle_pad_x = static_cast(circle_pad_x_f * MAX_CIRCLEPAD_POS); + s16 circle_pad_y = static_cast(circle_pad_y_f * MAX_CIRCLEPAD_POS); state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; mem->pad.current_state.hex = state.hex; diff --git a/src/core/settings.h b/src/core/settings.h index dba57bd6c..4f83d285c 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -111,6 +111,19 @@ static const std::array mapping = {{ }}; } // namespace NativeButton +namespace NativeAnalog { +enum Values { + CirclePad, + CStick, + + NumAnalogs, +}; + +static const std::array mapping = {{ + "circle_pad", "c_stick", +}}; +} // namespace NumAnalog + struct Values { // CheckNew3DS bool is_new_3ds; @@ -120,6 +133,7 @@ struct Values { float pad_circle_modifier_scale; std::array buttons; + std::array analogs; // Core bool use_cpu_jit; -- cgit v1.2.3 From 38e800f70d122051e12ac9f22e23d84b97fec424 Mon Sep 17 00:00:00 2001 From: wwylele Date: Sat, 21 Jan 2017 11:53:03 +0200 Subject: InputCommon: add Keyboard --- src/core/frontend/emu_window.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/core') diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 1ba64c92b..de9b64953 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -52,8 +52,6 @@ public: /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread virtual void DoneCurrent() = 0; - virtual void ReloadSetKeymaps() = 0; - /** * Signals a button press action to the HID module. * @param pad_state indicates which button to press -- cgit v1.2.3 From e02c4b71955021ecca294015aaf331add8d5c554 Mon Sep 17 00:00:00 2001 From: wwylele Date: Sat, 28 Jan 2017 12:33:35 +0200 Subject: Input: remove unused stuff & clean up 1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include --- src/core/CMakeLists.txt | 2 - src/core/frontend/emu_window.cpp | 26 +------ src/core/frontend/emu_window.h | 52 -------------- src/core/frontend/key_map.cpp | 152 --------------------------------------- src/core/frontend/key_map.h | 93 ------------------------ src/core/hle/service/hid/hid.h | 34 --------- src/core/settings.h | 54 -------------- 7 files changed, 1 insertion(+), 412 deletions(-) delete mode 100644 src/core/frontend/key_map.cpp delete mode 100644 src/core/frontend/key_map.h (limited to 'src/core') diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index dd9f6df41..61a0b1cc3 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -34,7 +34,6 @@ set(SRCS frontend/camera/factory.cpp frontend/camera/interface.cpp frontend/emu_window.cpp - frontend/key_map.cpp frontend/motion_emu.cpp gdbstub/gdbstub.cpp hle/config_mem.cpp @@ -219,7 +218,6 @@ set(HEADERS frontend/camera/interface.h frontend/emu_window.h frontend/input.h - frontend/key_map.h frontend/motion_emu.h gdbstub/gdbstub.h hle/config_mem.h diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index a155b657d..73a44bfe7 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -7,33 +7,9 @@ #include "common/assert.h" #include "core/core.h" #include "core/frontend/emu_window.h" -#include "core/frontend/key_map.h" +#include "core/settings.h" #include "video_core/video_core.h" -void EmuWindow::ButtonPressed(Service::HID::PadState pad) { - pad_state.hex |= pad.hex; -} - -void EmuWindow::ButtonReleased(Service::HID::PadState pad) { - pad_state.hex &= ~pad.hex; -} - -void EmuWindow::CirclePadUpdated(float x, float y) { - constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position - - // Make sure the coordinates are in the unit circle, - // otherwise normalize it. - float r = x * x + y * y; - if (r > 1) { - r = std::sqrt(r); - x /= r; - y /= r; - } - - circle_pad_x = static_cast(x * MAX_CIRCLEPAD_POS); - circle_pad_y = static_cast(y * MAX_CIRCLEPAD_POS); -} - /** * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout * @param layout FramebufferLayout object describing the framebuffer size and screen positions diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index de9b64953..36f2667fa 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -10,7 +10,6 @@ #include "common/common_types.h" #include "common/framebuffer_layout.h" #include "common/math_util.h" -#include "core/hle/service/hid/hid.h" /** * Abstraction class used to provide an interface between emulation code and the frontend @@ -52,28 +51,6 @@ public: /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread virtual void DoneCurrent() = 0; - /** - * Signals a button press action to the HID module. - * @param pad_state indicates which button to press - * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. - */ - void ButtonPressed(Service::HID::PadState pad_state); - - /** - * Signals a button release action to the HID module. - * @param pad_state indicates which button to press - * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. - */ - void ButtonReleased(Service::HID::PadState pad_state); - - /** - * Signals a circle pad change action to the HID module. - * @param x new x-coordinate of the circle pad, in the range [-1.0, 1.0] - * @param y new y-coordinate of the circle pad, in the range [-1.0, 1.0] - * @note the coordinates will be normalized if the radius is larger than 1 - */ - void CirclePadUpdated(float x, float y); - /** * Signal that a touch pressed event has occurred (e.g. mouse click pressed) * @param framebuffer_x Framebuffer x-coordinate that was pressed @@ -112,27 +89,6 @@ public: */ void GyroscopeChanged(float x, float y, float z); - /** - * Gets the current pad state (which buttons are pressed). - * @note This should be called by the core emu thread to get a state set by the window thread. - * @note This doesn't include analog input like circle pad direction - * @todo Fix this function to be thread-safe. - * @return PadState object indicating the current pad state - */ - Service::HID::PadState GetPadState() const { - return pad_state; - } - - /** - * Gets the current circle pad state. - * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Fix this function to be thread-safe. - * @return std::tuple of (x, y), where `x` and `y` are the circle pad coordinates - */ - std::tuple GetCirclePadState() const { - return std::make_tuple(circle_pad_x, circle_pad_y); - } - /** * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). * @note This should be called by the core emu thread to get a state set by the window thread. @@ -228,11 +184,8 @@ protected: // TODO: Find a better place to set this. config.min_client_area_size = std::make_pair(400u, 480u); active_config = config; - pad_state.hex = 0; touch_x = 0; touch_y = 0; - circle_pad_x = 0; - circle_pad_y = 0; touch_pressed = false; accel_x = 0; accel_y = -512; @@ -302,9 +255,6 @@ private: u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320) u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240) - s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156) - s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156) - std::mutex accel_mutex; s16 accel_x; ///< Accelerometer X-axis value in native 3DS units s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units @@ -319,6 +269,4 @@ private: * Clip the provided coordinates to be inside the touchscreen area. */ std::tuple ClipToTouchScreen(unsigned new_x, unsigned new_y); - - Service::HID::PadState pad_state; }; diff --git a/src/core/frontend/key_map.cpp b/src/core/frontend/key_map.cpp deleted file mode 100644 index 15f0e079c..000000000 --- a/src/core/frontend/key_map.cpp +++ /dev/null @@ -1,152 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "core/frontend/emu_window.h" -#include "core/frontend/key_map.h" - -namespace KeyMap { - -// TODO (wwylele): currently we treat c-stick as four direction buttons -// and map it directly to EmuWindow::ButtonPressed. -// It should go the analog input way like circle pad does. -const std::array mapping_targets = {{ - Service::HID::PAD_A, - Service::HID::PAD_B, - Service::HID::PAD_X, - Service::HID::PAD_Y, - Service::HID::PAD_L, - Service::HID::PAD_R, - Service::HID::PAD_ZL, - Service::HID::PAD_ZR, - Service::HID::PAD_START, - Service::HID::PAD_SELECT, - Service::HID::PAD_NONE, - Service::HID::PAD_UP, - Service::HID::PAD_DOWN, - Service::HID::PAD_LEFT, - Service::HID::PAD_RIGHT, - Service::HID::PAD_C_UP, - Service::HID::PAD_C_DOWN, - Service::HID::PAD_C_LEFT, - Service::HID::PAD_C_RIGHT, - - IndirectTarget::CirclePadUp, - IndirectTarget::CirclePadDown, - IndirectTarget::CirclePadLeft, - IndirectTarget::CirclePadRight, - IndirectTarget::CirclePadModifier, -}}; - -static std::map key_map; -static int next_device_id = 0; - -static bool circle_pad_up = false; -static bool circle_pad_down = false; -static bool circle_pad_left = false; -static bool circle_pad_right = false; -static bool circle_pad_modifier = false; - -static void UpdateCirclePad(EmuWindow& emu_window) { - constexpr float SQRT_HALF = 0.707106781f; - int x = 0, y = 0; - - if (circle_pad_right) - ++x; - if (circle_pad_left) - --x; - if (circle_pad_up) - ++y; - if (circle_pad_down) - --y; - - float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f; - emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF), - y * modifier * (x == 0 ? 1.0f : SQRT_HALF)); -} - -int NewDeviceId() { - return next_device_id++; -} - -void SetKeyMapping(HostDeviceKey key, KeyTarget target) { - key_map[key] = target; -} - -void ClearKeyMapping(int device_id) { - auto iter = key_map.begin(); - while (iter != key_map.end()) { - if (iter->first.device_id == device_id) - key_map.erase(iter++); - else - ++iter; - } -} - -void PressKey(EmuWindow& emu_window, HostDeviceKey key) { - auto target = key_map.find(key); - if (target == key_map.end()) - return; - - if (target->second.direct) { - emu_window.ButtonPressed({{target->second.target.direct_target_hex}}); - } else { - switch (target->second.target.indirect_target) { - case IndirectTarget::CirclePadUp: - circle_pad_up = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadDown: - circle_pad_down = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadLeft: - circle_pad_left = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadRight: - circle_pad_right = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadModifier: - circle_pad_modifier = true; - UpdateCirclePad(emu_window); - break; - } - } -} - -void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key) { - auto target = key_map.find(key); - if (target == key_map.end()) - return; - - if (target->second.direct) { - emu_window.ButtonReleased({{target->second.target.direct_target_hex}}); - } else { - switch (target->second.target.indirect_target) { - case IndirectTarget::CirclePadUp: - circle_pad_up = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadDown: - circle_pad_down = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadLeft: - circle_pad_left = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadRight: - circle_pad_right = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadModifier: - circle_pad_modifier = false; - UpdateCirclePad(emu_window); - break; - } - } -} -} diff --git a/src/core/frontend/key_map.h b/src/core/frontend/key_map.h deleted file mode 100644 index 040794578..000000000 --- a/src/core/frontend/key_map.h +++ /dev/null @@ -1,93 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "core/hle/service/hid/hid.h" - -class EmuWindow; - -namespace KeyMap { - -/** - * Represents key mapping targets that are not real 3DS buttons. - * They will be handled by KeyMap and translated to 3DS input. - */ -enum class IndirectTarget { - CirclePadUp, - CirclePadDown, - CirclePadLeft, - CirclePadRight, - CirclePadModifier, -}; - -/** - * Represents a key mapping target. It can be a PadState that represents real 3DS buttons, - * or an IndirectTarget. - */ -struct KeyTarget { - bool direct; - union { - u32 direct_target_hex; - IndirectTarget indirect_target; - } target; - - KeyTarget() : direct(true) { - target.direct_target_hex = 0; - } - - KeyTarget(Service::HID::PadState pad) : direct(true) { - target.direct_target_hex = pad.hex; - } - - KeyTarget(IndirectTarget i) : direct(false) { - target.indirect_target = i; - } -}; - -/** - * Represents a key for a specific host device. - */ -struct HostDeviceKey { - int key_code; - int device_id; ///< Uniquely identifies a host device - - bool operator<(const HostDeviceKey& other) const { - return std::tie(key_code, device_id) < std::tie(other.key_code, other.device_id); - } - - bool operator==(const HostDeviceKey& other) const { - return std::tie(key_code, device_id) == std::tie(other.key_code, other.device_id); - } -}; - -extern const std::array mapping_targets; - -/** - * Generates a new device id, which uniquely identifies a host device within KeyMap. - */ -int NewDeviceId(); - -/** - * Maps a device-specific key to a target (a PadState or an IndirectTarget). - */ -void SetKeyMapping(HostDeviceKey key, KeyTarget target); - -/** - * Clears all key mappings belonging to one device. - */ -void ClearKeyMapping(int device_id); - -/** - * Maps a key press action and call the corresponding function in EmuWindow - */ -void PressKey(EmuWindow& emu_window, HostDeviceKey key); - -/** - * Maps a key release action and call the corresponding function in EmuWindow - */ -void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key); -} diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index b828abe4b..b505cdcd5 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -39,13 +39,6 @@ struct PadState { BitField<10, 1, u32> x; BitField<11, 1, u32> y; - BitField<14, 1, u32> zl; - BitField<15, 1, u32> zr; - - BitField<24, 1, u32> c_right; - BitField<25, 1, u32> c_left; - BitField<26, 1, u32> c_up; - BitField<27, 1, u32> c_down; BitField<28, 1, u32> circle_right; BitField<29, 1, u32> circle_left; BitField<30, 1, u32> circle_up; @@ -183,33 +176,6 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A); #undef ASSERT_REG_POSITION #endif // !defined(_MSC_VER) -// Pre-defined PadStates for single button presses -const PadState PAD_NONE = {{0}}; -const PadState PAD_A = {{1u << 0}}; -const PadState PAD_B = {{1u << 1}}; -const PadState PAD_SELECT = {{1u << 2}}; -const PadState PAD_START = {{1u << 3}}; -const PadState PAD_RIGHT = {{1u << 4}}; -const PadState PAD_LEFT = {{1u << 5}}; -const PadState PAD_UP = {{1u << 6}}; -const PadState PAD_DOWN = {{1u << 7}}; -const PadState PAD_R = {{1u << 8}}; -const PadState PAD_L = {{1u << 9}}; -const PadState PAD_X = {{1u << 10}}; -const PadState PAD_Y = {{1u << 11}}; - -const PadState PAD_ZL = {{1u << 14}}; -const PadState PAD_ZR = {{1u << 15}}; - -const PadState PAD_C_RIGHT = {{1u << 24}}; -const PadState PAD_C_LEFT = {{1u << 25}}; -const PadState PAD_C_UP = {{1u << 26}}; -const PadState PAD_C_DOWN = {{1u << 27}}; -const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; -const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; -const PadState PAD_CIRCLE_UP = {{1u << 30}}; -const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; - /** * HID::GetIPCHandles service function * Inputs: diff --git a/src/core/settings.h b/src/core/settings.h index 4f83d285c..d1a9f0da8 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -18,57 +18,6 @@ enum class LayoutOption { Custom, }; -namespace NativeInput { - -enum Values { - // directly mapped keys - A, - B, - X, - Y, - L, - R, - ZL, - ZR, - START, - SELECT, - HOME, - DUP, - DDOWN, - DLEFT, - DRIGHT, - CUP, - CDOWN, - CLEFT, - CRIGHT, - - // indirectly mapped keys - CIRCLE_UP, - CIRCLE_DOWN, - CIRCLE_LEFT, - CIRCLE_RIGHT, - CIRCLE_MODIFIER, - - NUM_INPUTS -}; - -static const std::array Mapping = {{ - // directly mapped keys - "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start", - "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_cup", - "pad_cdown", "pad_cleft", "pad_cright", - - // indirectly mapped keys - "pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right", - "pad_circle_modifier", -}}; -static const std::array All = {{ - A, B, X, Y, L, R, ZL, ZR, - START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, CUP, - CDOWN, CLEFT, CRIGHT, CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, CIRCLE_MODIFIER, -}}; -} - namespace NativeButton { enum Values { A, @@ -129,9 +78,6 @@ struct Values { bool is_new_3ds; // Controls - std::array input_mappings; - float pad_circle_modifier_scale; - std::array buttons; std::array analogs; -- cgit v1.2.3