From 1b7d619914c8d132dbffb8b6a5bb3a1aab686f9d Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Thu, 30 May 2019 08:52:20 -0400 Subject: memory: Add class to manage and enforce memory freezing --- src/core/memory/freezer.h | 58 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 src/core/memory/freezer.h (limited to 'src/core/memory/freezer.h') diff --git a/src/core/memory/freezer.h b/src/core/memory/freezer.h new file mode 100644 index 000000000..3e271793e --- /dev/null +++ b/src/core/memory/freezer.h @@ -0,0 +1,58 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "common/common_types.h" +#include "core/core_timing.h" + +namespace Core { +class System; +} // namespace Core + +namespace Memory { + +// A class that will effectively freeze memory values. +class Freezer { +public: + struct Entry { + VAddr address; + u8 width; + u64 value; + }; + + Freezer(Core::Timing::CoreTiming& core_timing); + ~Freezer(); + + void SetActive(bool active); + bool IsActive() const; + + void Clear(); + + u64 Freeze(VAddr address, u8 width); + void Unfreeze(VAddr address); + + bool IsFrozen(VAddr address); + void SetFrozenValue(VAddr address, u64 value); + + std::optional GetEntry(VAddr address); + + std::vector GetEntries(); + +private: + void FrameCallback(u64 userdata, s64 cycles_late); + void FillEntryReads(); + + std::atomic_bool active{false}; + + std::recursive_mutex entries_mutex; + std::vector entries; + + Core::Timing::EventType* event; + Core::Timing::CoreTiming& core_timing; +}; + +} // namespace Memory -- cgit v1.2.3