From f9ba5a7e11883e208bc159652f64f765a56ed7e1 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Mon, 5 Feb 2018 00:01:10 -0800 Subject: Changed .istorage to .romfs --- src/core/loader/deconstructed_rom_directory.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/loader/deconstructed_rom_directory.h') diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index 26493de5e..536a2dab7 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -15,7 +15,7 @@ namespace Loader { * This class loads a "deconstructed ROM directory", which are the typical format we see for Switch * game dumps. The path should be a "main" NSO, which must be in a directory that contains the other * standard ExeFS NSOs (e.g. rtld, sdk, etc.). It will automatically find and load these. - * Furthermore, it will look for the first .istorage file (optionally) and use this for the RomFS. + * Furthermore, it will look for the first .romfs file (optionally) and use this for the RomFS. */ class AppLoader_DeconstructedRomDirectory final : public AppLoader { public: -- cgit v1.2.3