From 62e35ffc0effddfacb73ebc766735148436d7331 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 5 Feb 2020 19:12:27 -0400 Subject: Core: Implement a Host Timer. --- src/core/host_timing.h | 126 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 src/core/host_timing.h (limited to 'src/core/host_timing.h') diff --git a/src/core/host_timing.h b/src/core/host_timing.h new file mode 100644 index 000000000..a3a32e087 --- /dev/null +++ b/src/core/host_timing.h @@ -0,0 +1,126 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "common/common_types.h" +#include "common/threadsafe_queue.h" + +namespace Core::HostTiming { + +/// A callback that may be scheduled for a particular core timing event. +using TimedCallback = std::function; +using sys_time_point = std::chrono::time_point; + +/// Contains the characteristics of a particular event. +struct EventType { + EventType(TimedCallback&& callback, std::string&& name) + : callback{std::move(callback)}, name{std::move(name)} {} + + /// The event's callback function. + TimedCallback callback; + /// A pointer to the name of the event. + const std::string name; +}; + +/** + * This is a system to schedule events into the emulated machine's future. Time is measured + * in main CPU clock cycles. + * + * To schedule an event, you first have to register its type. This is where you pass in the + * callback. You then schedule events using the type id you get back. + * + * The int cyclesLate that the callbacks get is how many cycles late it was. + * So to schedule a new event on a regular basis: + * inside callback: + * ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever") + */ +class CoreTiming { +public: + CoreTiming(); + ~CoreTiming(); + + CoreTiming(const CoreTiming&) = delete; + CoreTiming(CoreTiming&&) = delete; + + CoreTiming& operator=(const CoreTiming&) = delete; + CoreTiming& operator=(CoreTiming&&) = delete; + + /// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is + /// required to end slice - 1 and start slice 0 before the first cycle of code is executed. + void Initialize(); + + /// Tears down all timing related functionality. + void Shutdown(); + + /// Schedules an event in core timing + void ScheduleEvent(s64 ns_into_future, const std::shared_ptr& event_type, + u64 userdata = 0); + + void UnscheduleEvent(const std::shared_ptr& event_type, u64 userdata); + + /// We only permit one event of each type in the queue at a time. + void RemoveEvent(const std::shared_ptr& event_type); + + /// Returns current time in emulated CPU cycles + u64 GetCPUTicks() const; + + /// Returns current time in emulated in Clock cycles + u64 GetClockTicks() const; + + /// Returns current time in microseconds. + std::chrono::microseconds GetGlobalTimeUs() const; + + /// Returns current time in nanoseconds. + std::chrono::nanoseconds GetGlobalTimeNs() const; + +private: + struct Event; + + /// Clear all pending events. This should ONLY be done on exit. + void ClearPendingEvents(); + + static void ThreadEntry(CoreTiming& instance); + void Advance(); + + sys_time_point start_time; + + u64 global_timer = 0; + + std::chrono::nanoseconds start_point; + + // The queue is a min-heap using std::make_heap/push_heap/pop_heap. + // We don't use std::priority_queue because we need to be able to serialize, unserialize and + // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't + // accomodated by the standard adaptor class. + std::vector event_queue; + u64 event_fifo_id = 0; + + std::shared_ptr ev_lost; + bool is_set = false; + std::condition_variable condvar; + std::mutex inner_mutex; + std::unique_ptr timer_thread; + std::atomic shutting_down{}; +}; + +/// Creates a core timing event with the given name and callback. +/// +/// @param name The name of the core timing event to create. +/// @param callback The callback to execute for the event. +/// +/// @returns An EventType instance representing the created event. +/// +std::shared_ptr CreateEvent(std::string name, TimedCallback&& callback); + +} // namespace Core::Timing -- cgit v1.2.3