From c74d24f841b716503bc75be1cf9b31bf9580e1e9 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Wed, 23 May 2018 16:00:25 -0700 Subject: Fix deadlocks caused from HID having too many layouts Games such as SMO deadlock if we have more than 2 layouts --- src/core/hle/service/hid/hid.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/hle/service') diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index b499308d6..15eee8f01 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -12,7 +12,7 @@ namespace Service::HID { // Begin enums and output structs constexpr u32 HID_NUM_ENTRIES = 17; -constexpr u32 HID_NUM_LAYOUTS = 7; +constexpr u32 HID_NUM_LAYOUTS = 2; constexpr s32 HID_JOYSTICK_MAX = 0x8000; constexpr s32 HID_JOYSTICK_MIN = -0x8000; -- cgit v1.2.3