From b2b95e96c159afe3226fe6a001ff780a38813fe4 Mon Sep 17 00:00:00 2001 From: Chloe Marcec Date: Sun, 24 Jan 2021 19:13:34 +1100 Subject: audout: FlushAudioOutBuffers Fixes Devil May Cry --- src/core/hle/service/audio/audout_u.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/core/hle/service') diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 02ca711fb..273a46265 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -58,7 +58,7 @@ public: {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, {10, nullptr, "GetAudioOutPlayedSampleCount"}, - {11, nullptr, "FlushAudioOutBuffers"}, + {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"}, {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"}, {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"}, }; @@ -185,6 +185,14 @@ private: rb.Push(static_cast(stream->GetQueueSize())); } + void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(stream->Flush()); + } + void SetAudioOutVolume(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const float volume = rp.Pop(); -- cgit v1.2.3