From 7e49881b7f604d1ee267f70405b74ddd9f913791 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 7 Aug 2018 08:19:24 -0400 Subject: nvflinger: Use std::string_view in OpenDisplay() We don't need to use a std::string here, given all that's done is comparing the character sequence against another. This allows passing regular const char* without needing to heap allocate. --- src/core/hle/service/nvflinger/nvflinger.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/core/hle/service/nvflinger/nvflinger.h') diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 2c908297b..73ad994db 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -5,6 +5,7 @@ #pragma once #include +#include #include #include "core/hle/kernel/event.h" @@ -41,7 +42,7 @@ public: ~NVFlinger(); /// Opens the specified display and returns the id. - u64 OpenDisplay(const std::string& name); + u64 OpenDisplay(std::string_view name); /// Creates a layer on the specified display and returns the layer id. u64 CreateLayer(u64 display_id); -- cgit v1.2.3