From 1d4cbb92f2f2c1702fe5843c6ece471f53d2b2d9 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 28 Oct 2020 17:17:38 -0700 Subject: service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. --- src/core/hle/service/nvflinger/nvflinger.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/hle/service/nvflinger/nvflinger.cpp') diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index c64673dba..44aa2bdae 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -242,6 +242,10 @@ void NVFlinger::Compose() { const auto& igbp_buffer = buffer->get().igbp_buffer; + if (!system.IsPoweredOn()) { + return; // We are likely shutting down + } + auto& gpu = system.GPU(); const auto& multi_fence = buffer->get().multi_fence; guard->unlock(); -- cgit v1.2.3