From 27ce97fd42d758350c5100c4bbcb78de0a6d48b5 Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 4 Jun 2021 19:26:48 -0700 Subject: hle: kernel: Refactor to allocate a ServiceThread per service handler. - Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject. - This results in race conditions with N sessions queuing requests to the same service interface. - Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347. --- src/core/hle/service/ns/pl_u.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/core/hle/service/ns/pl_u.cpp') diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index 6e5ba26a3..74cc45f1e 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -254,8 +254,6 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NS, "called"); // Create shared font memory object - auto& kernel = system.Kernel(); - std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(), impl->shared_font->size()); -- cgit v1.2.3