From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 28 Sep 2020 10:00:15 -0400 Subject: settings: Preparation for per-game input settings --- src/core/hle/service/hid/hid.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/hle/service/hid/hid.cpp') diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 50f709b25..fb57dec02 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -935,7 +935,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop()}; - Settings::values.vibration_enabled = can_vibrate; + Settings::values.vibration_enabled.SetValue(can_vibrate); LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -948,7 +948,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(Settings::values.vibration_enabled); + rb.Push(Settings::values.vibration_enabled.GetValue()); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { -- cgit v1.2.3