From ab961e07014cb308cc983fa869696bf5cb9a0c7d Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Fri, 18 Sep 2020 10:10:30 -0400 Subject: hid: Implement Get/SetNpadHandheldActivationMode - Used in Clubhouse Games: 51 Worldwide Classics --- src/core/hle/service/hid/controllers/npad.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/core/hle/service/hid/controllers/npad.h') diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index e9788da8d..54e950e1b 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -74,6 +74,12 @@ public: Single = 1, }; + enum class NpadHandheldActivationMode : u64 { + Dual = 0, + Single = 1, + None = 2, + }; + enum class NPadControllerType { None, ProController, @@ -110,6 +116,9 @@ public: void SetHoldType(NpadHoldType joy_hold_type); NpadHoldType GetHoldType() const; + void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode); + NpadHandheldActivationMode GetNpadHandheldActivationMode() const; + void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode); void VibrateController(const std::vector& controller_ids, @@ -335,6 +344,7 @@ private: sticks; std::vector supported_npad_id_types{}; NpadHoldType hold_type{NpadHoldType::Vertical}; + NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual}; // Each controller should have their own styleset changed event std::array styleset_changed_events; Vibration last_processed_vibration{}; -- cgit v1.2.3