From bd983414f643b734a1f8bebe3183723733344f72 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 14 Feb 2019 12:42:58 -0500 Subject: core_timing: Convert core timing into a class Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces. --- src/core/hle/service/hid/controllers/controller_base.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/core/hle/service/hid/controllers/controller_base.h') diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index f0e092b1b..5e5097a03 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -7,6 +7,10 @@ #include "common/common_types.h" #include "common/swap.h" +namespace Core::Timing { +class CoreTiming; +} + namespace Service::HID { class ControllerBase { public: @@ -20,7 +24,8 @@ public: virtual void OnRelease() = 0; // When the controller is requesting an update for the shared memory - virtual void OnUpdate(u8* data, std::size_t size) = 0; + virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) = 0; // Called when input devices should be loaded virtual void OnLoadInputDevices() = 0; -- cgit v1.2.3