From b0ab803ce853739a0b8595ee95599d0fab46c78a Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 3 Nov 2019 04:10:12 -0500 Subject: kernel: events: Remove ResetType::Automatic. - This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp --- src/core/hle/service/btm/btm.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'src/core/hle/service/btm') diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp index 920fc6ff7..251b3c9df 100644 --- a/src/core/hle/service/btm/btm.cpp +++ b/src/core/hle/service/btm/btm.cpp @@ -57,14 +57,12 @@ public: RegisterHandlers(functions); auto& kernel = system.Kernel(); - scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, - "IBtmUserCore:ScanEvent"); - connection_event = Kernel::WritableEvent::CreateEventPair( - kernel, Kernel::ResetType::Automatic, "IBtmUserCore:ConnectionEvent"); - service_discovery = Kernel::WritableEvent::CreateEventPair( - kernel, Kernel::ResetType::Automatic, "IBtmUserCore:Discovery"); - config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, - "IBtmUserCore:ConfigEvent"); + scan_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ScanEvent"); + connection_event = + Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConnectionEvent"); + service_discovery = + Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:Discovery"); + config_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConfigEvent"); } private: -- cgit v1.2.3