From b80c348b096623b8cef368d923b13d763f67954d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 12 Feb 2020 01:00:39 -0500 Subject: kernel/thread: Remove trivial usages of the global system accessor We can just use the kernel member variable directly instead of going through the system to obtain the same thing. --- src/core/hle/kernel/thread.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/hle/kernel') diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index e965b5b04..ad464e03b 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -474,7 +474,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) { return; } - auto& scheduler = Core::System::GetInstance().GlobalScheduler(); + auto& scheduler = kernel.GlobalScheduler(); if (processor_id >= 0) { scheduler.Unschedule(old_priority, static_cast(processor_id), this); } @@ -506,7 +506,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { } void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { - auto& scheduler = Core::System::GetInstance().GlobalScheduler(); + auto& scheduler = kernel.GlobalScheduler(); if (GetSchedulingStatus() != ThreadSchedStatus::Runnable || current_priority >= THREADPRIO_COUNT) { return; -- cgit v1.2.3