From 3e75175d0242090902e4b383086e3f5ac6cf3f73 Mon Sep 17 00:00:00 2001 From: Luke Street Date: Mon, 3 Dec 2018 12:25:27 -0500 Subject: svc: Implement SetThreadActivity (thread suspension) --- src/core/hle/kernel/thread.cpp | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src/core/hle/kernel/thread.cpp') diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 4ffb76818..748c45dd7 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -50,7 +50,7 @@ void Thread::Stop() { // Clean up thread from ready queue // This is only needed when the thread is terminated forcefully (SVC TerminateProcess) - if (status == ThreadStatus::Ready) { + if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) { scheduler->UnscheduleThread(this, current_priority); } @@ -140,6 +140,11 @@ void Thread::ResumeFromWait() { wakeup_callback = nullptr; + if (activity == ThreadActivity::Paused) { + status = ThreadStatus::Paused; + return; + } + status = ThreadStatus::Ready; ChangeScheduler(); @@ -388,6 +393,23 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr t return wakeup_callback(reason, std::move(thread), std::move(object), index); } +void Thread::SetActivity(ThreadActivity value) { + activity = value; + + if (value == ThreadActivity::Paused) { + // Set status if not waiting + if (status == ThreadStatus::Ready) { + status = ThreadStatus::Paused; + } else if (status == ThreadStatus::Running) { + status = ThreadStatus::Paused; + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); + } + } else if (status == ThreadStatus::Paused) { + // Ready to reschedule + ResumeFromWait(); + } +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** -- cgit v1.2.3