From 3a89723d97b8e646cde569030057777813f4371c Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 29 Dec 2021 21:40:38 -0800 Subject: core: hle: kernel: Implement thread pinning. - We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp. --- src/core/hle/kernel/global_scheduler_context.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/core/hle/kernel/global_scheduler_context.cpp') diff --git a/src/core/hle/kernel/global_scheduler_context.cpp b/src/core/hle/kernel/global_scheduler_context.cpp index 4f4e338e3..baad2c5d6 100644 --- a/src/core/hle/kernel/global_scheduler_context.cpp +++ b/src/core/hle/kernel/global_scheduler_context.cpp @@ -9,6 +9,7 @@ #include "core/hle/kernel/global_scheduler_context.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/physical_core.h" namespace Kernel { @@ -42,6 +43,11 @@ void GlobalSchedulerContext::PreemptThreads() { for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { const u32 priority = preemption_priorities[core_id]; kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority); + + // Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result + // in the rotator thread being scheduled. For cores 0-2, this is to simulate or system + // interrupts that may have occurred. + kernel.PhysicalCore(core_id).Interrupt(); } } -- cgit v1.2.3