From 5d0f3540c4b085103afa27d6120ea29e0324a5a2 Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 4 Nov 2021 12:08:54 -0600 Subject: core/hid: Rename NpadType to NpadStyleIndex --- src/core/hid/emulated_controller.cpp | 44 ++++++++++++++++++------------------ 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 6fe3744fd..a200992f2 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -13,38 +13,38 @@ EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type( EmulatedController::~EmulatedController() = default; -NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { +NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return NpadType::ProController; + return NpadStyleIndex::ProController; case Settings::ControllerType::DualJoyconDetached: - return NpadType::JoyconDual; + return NpadStyleIndex::JoyconDual; case Settings::ControllerType::LeftJoycon: - return NpadType::JoyconLeft; + return NpadStyleIndex::JoyconLeft; case Settings::ControllerType::RightJoycon: - return NpadType::JoyconRight; + return NpadStyleIndex::JoyconRight; case Settings::ControllerType::Handheld: - return NpadType::Handheld; + return NpadStyleIndex::Handheld; case Settings::ControllerType::GameCube: - return NpadType::GameCube; + return NpadStyleIndex::GameCube; default: - return NpadType::ProController; + return NpadStyleIndex::ProController; } } -Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) { +Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) { switch (type) { - case NpadType::ProController: + case NpadStyleIndex::ProController: return Settings::ControllerType::ProController; - case NpadType::JoyconDual: + case NpadStyleIndex::JoyconDual: return Settings::ControllerType::DualJoyconDetached; - case NpadType::JoyconLeft: + case NpadStyleIndex::JoyconLeft: return Settings::ControllerType::LeftJoycon; - case NpadType::JoyconRight: + case NpadStyleIndex::JoyconRight: return Settings::ControllerType::RightJoycon; - case NpadType::Handheld: + case NpadStyleIndex::Handheld: return Settings::ControllerType::Handheld; - case NpadType::GameCube: + case NpadStyleIndex::GameCube: return Settings::ControllerType::GameCube; default: return Settings::ControllerType::ProController; @@ -79,9 +79,9 @@ void EmulatedController::ReloadFromSettings() { // Other or debug controller should always be a pro controller if (npad_id_type != NpadIdType::Other) { - SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); } else { - SetNpadType(NpadType::ProController); + SetNpadStyleIndex(NpadStyleIndex::ProController); } if (player.connected) { @@ -306,7 +306,7 @@ void EmulatedController::DisableConfiguration() { if (is_connected) { Disconnect(); } - SetNpadType(tmp_npad_type); + SetNpadStyleIndex(tmp_npad_type); } // Apply temporary connected status to the real controller @@ -569,10 +569,10 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std:: } } if (!is_connected) { - if (npad_id_type == NpadIdType::Player1 && npad_type != NpadType::Handheld) { + if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) { Connect(); } - if (npad_id_type == NpadIdType::Handheld && npad_type == NpadType::Handheld) { + if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) { Connect(); } } @@ -896,14 +896,14 @@ NpadIdType EmulatedController::GetNpadIdType() const { return npad_id_type; } -NpadType EmulatedController::GetNpadType(bool get_temporary_value) const { +NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { if (get_temporary_value) { return tmp_npad_type; } return npad_type; } -void EmulatedController::SetNpadType(NpadType npad_type_) { +void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { { std::lock_guard lock{mutex}; -- cgit v1.2.3