From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 28 Sep 2020 10:00:15 -0400 Subject: settings: Preparation for per-game input settings --- src/core/frontend/framebuffer_layout.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/frontend/framebuffer_layout.cpp') diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 1acc82497..b9a270a55 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { u32 width, height; - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { width = ScreenDocked::Width * res_scale; height = ScreenDocked::Height * res_scale; } else { -- cgit v1.2.3