From 4c2a94fa94e0192402c816c74f5a09061e3df520 Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Sat, 29 Sep 2018 22:14:01 -0400 Subject: patch_manager: Use strings for patch type instead of enum --- src/core/file_sys/patch_manager.h | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) (limited to 'src/core/file_sys/patch_manager.h') diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index 3a2a9d212..7807515f9 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -24,14 +24,6 @@ enum class TitleVersionFormat : u8 { std::string FormatTitleVersion(u32 version, TitleVersionFormat format = TitleVersionFormat::ThreeElements); -enum class PatchType { - Update, - LayeredFS, - DLC, -}; - -std::string FormatPatchTypeName(PatchType type); - // A centralized class to manage patches to games. class PatchManager { public: @@ -49,8 +41,8 @@ public: ContentRecordType type = ContentRecordType::Program) const; // Returns a vector of pairs between patch names and patch versions. - // i.e. Update v80 will return {Update, 80} - std::map GetPatchVersionNames() const; + // i.e. Update 3.2.2 will return {"Update", "3.2.2"} + std::map GetPatchVersionNames() const; // Given title_id of the program, attempts to get the control data of the update and parse it, // falling back to the base control data. -- cgit v1.2.3