From b5f0dc95db9af2ce58c3c0348598763f470458ab Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 2 Mar 2019 15:17:40 -0500 Subject: core/core: Replace direct usage of the global system telemetry accessor from Shutdown() The telemetry instance is actually a member of the class itself, so we can access it directly instead of going through the global accessor. --- src/core/core.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index ab7181a05..3f4e9c3a8 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -182,13 +182,13 @@ struct System::Impl { void Shutdown() { // Log last frame performance stats - auto perf_results = GetAndResetPerfStats(); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", - perf_results.emulation_speed * 100.0); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", - perf_results.frametime * 1000.0); + const auto perf_results = GetAndResetPerfStats(); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", + perf_results.emulation_speed * 100.0); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", + perf_results.game_fps); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + perf_results.frametime * 1000.0); is_powered_on = false; -- cgit v1.2.3