From ebf9a784a9f7f4148a669dbb39e7cd50df779a14 Mon Sep 17 00:00:00 2001 From: James Rowe Date: Thu, 11 Jan 2018 19:21:20 -0700 Subject: Massive removal of unused modules --- src/audio_core/time_stretch.h | 60 ------------------------------------------- 1 file changed, 60 deletions(-) delete mode 100644 src/audio_core/time_stretch.h (limited to 'src/audio_core/time_stretch.h') diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h deleted file mode 100644 index c98b16705..000000000 --- a/src/audio_core/time_stretch.h +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "common/common_types.h" - -namespace AudioCore { - -class TimeStretcher final { -public: - TimeStretcher(); - ~TimeStretcher(); - - /** - * Set sample rate for the samples that Process returns. - * @param sample_rate The sample rate. - */ - void SetOutputSampleRate(unsigned int sample_rate); - - /** - * Add samples to be processed. - * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format. - * @param num_samples Number of samples. - */ - void AddSamples(const s16* sample_buffer, size_t num_samples); - - /// Flush audio remaining in internal buffers. - void Flush(); - - /// Resets internal state and clears buffers. - void Reset(); - - /** - * Does audio stretching and produces the time-stretched samples. - * Timer calculations use sample_delay to determine how much of a margin we have. - * @param sample_delay How many samples are buffered downstream of this module and haven't been - * played yet. - * @return Samples to play in interleaved stereo PCM16 format. - */ - std::vector Process(size_t sample_delay); - -private: - struct Impl; - std::unique_ptr impl; - - /// INTERNAL: ratio = wallclock time / emulated time - double CalculateCurrentRatio(); - /// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate - /// direction. - double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const; - /// INTERNAL: Gets the time-stretched samples from SoundTouch. - std::vector GetSamples(); -}; - -} // namespace AudioCore -- cgit v1.2.3