From bef1844a51a37c1c8dc531e67069ef00821ffa9c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 15 Jul 2020 19:14:21 -0400 Subject: core_timing: Make TimedCallback take std::chrono::nanoseconds Enforces our desired time units directly with a concrete type. --- src/audio_core/stream.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/audio_core/stream.h') diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index 2febd647c..6437b8591 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -91,10 +91,10 @@ public: private: /// Plays the next queued buffer in the audio stream, starting playback if necessary - void PlayNextBuffer(s64 cycles_late = 0); + void PlayNextBuffer(std::chrono::nanoseconds ns_late = {}); /// Releases the actively playing buffer, signalling that it has been completed - void ReleaseActiveBuffer(s64 cycles_late = 0); + void ReleaseActiveBuffer(std::chrono::nanoseconds ns_late = {}); /// Gets the number of core cycles when the specified buffer will be released std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const; -- cgit v1.2.3