From 73b37886c10f771abe05b57f53d8a570ee80b178 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Sat, 13 Jul 2019 01:22:08 +1000 Subject: "AudioRenderer" thread should have a unique name Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number. --- src/audio_core/audio_renderer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/audio_core/audio_renderer.h') diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index b2e5d336c..1bdf709e5 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -215,7 +215,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params, - Kernel::SharedPtr buffer_event); + Kernel::SharedPtr buffer_event, const std::size_t instance_number); ~AudioRenderer(); std::vector UpdateAudioRenderer(const std::vector& input_params); -- cgit v1.2.3