From 458da8a94877677f086f06cdeecf959ec4283a33 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sat, 16 Jul 2022 23:48:45 +0100 Subject: Project Andio --- src/audio_core/audio_core.h | 100 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 src/audio_core/audio_core.h (limited to 'src/audio_core/audio_core.h') diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h new file mode 100644 index 000000000..0f7d61ee4 --- /dev/null +++ b/src/audio_core/audio_core.h @@ -0,0 +1,100 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "audio_core/audio_manager.h" +#include "audio_core/renderer/adsp/adsp.h" +#include "audio_core/sink/sink.h" + +namespace Core { +class System; +} + +namespace AudioCore { + +class AudioManager; +/** + * Main audio class, sotred inside the core, and holding the audio manager, all sinks, and the ADSP. + */ +class AudioCore { +public: + explicit AudioCore(Core::System& system); + ~AudioCore(); + + /** + * Shutdown the audio core. + */ + void Shutdown(); + + /** + * Get a reference to the audio manager. + * + * @return Ref to the audio manager. + */ + AudioManager& GetAudioManager(); + + /** + * Get the audio output sink currently in use. + * + * @return Ref to the sink. + */ + Sink::Sink& GetOutputSink(); + + /** + * Get the audio input sink currently in use. + * + * @return Ref to the sink. + */ + Sink::Sink& GetInputSink(); + + /** + * Get the ADSP. + * + * @return Ref to the ADSP. + */ + AudioRenderer::ADSP::ADSP& GetADSP(); + + /** + * Pause the sink. Called from the core. + * + * @param pausing - Is this pause due to an actual pause, or shutdown? + * Unfortunately, shutdown also pauses streams, which can cause issues. + */ + void PauseSinks(bool pausing) const; + + /** + * Get the size of the current stream queue. + * + * @return Current stream queue size. + */ + u32 GetStreamQueue() const; + + /** + * Get the size of the current stream queue. + * + * @param size - New stream size. + */ + void SetStreamQueue(u32 size); + +private: + /** + * Create the sinks on startup. + */ + void CreateSinks(); + + /// Main audio manager for audio in/out + std::unique_ptr audio_manager; + /// Sink used for audio renderer and audio out + std::unique_ptr output_sink; + /// Sink used for audio input + std::unique_ptr input_sink; + /// The ADSP in the sysmodule + std::unique_ptr adsp; + /// Current size of the stream queue + std::atomic estimated_queue{0}; +}; + +} // namespace AudioCore -- cgit v1.2.3