From a63a0daa5e773574019ec521c0a07096efbdcd36 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 3 Jun 2020 18:07:35 -0300 Subject: gl_arb_decompiler: Implement an assembly shader decompiler Emit code compatible with NV_gpu_program5. This should emit code compatible with Fermi, but it wasn't tested on that architecture. Pascal has some issues not present on Turing GPUs. --- CMakeModules/GenerateSCMRev.cmake | 2 ++ 1 file changed, 2 insertions(+) (limited to 'CMakeModules/GenerateSCMRev.cmake') diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index 83e4e9df2..311ba1c2e 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -51,6 +51,8 @@ endif() # The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR) set(VIDEO_CORE "${SRC_DIR}/src/video_core") set(HASH_FILES + "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp" + "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h" "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp" "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h" "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp" -- cgit v1.2.3