From e310d943b8eaea2e06166a593ef8ded26256acf4 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 19 May 2019 04:55:27 -0400 Subject: shader/shader_ir: Remove unnecessary inline specifiers constexpr internally links by default, so the inline specifier is unnecessary. --- src/video_core/shader/shader_ir.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index b93cde71a..e4253fdb3 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -328,8 +328,8 @@ struct MetaTexture { u32 element{}; }; -inline constexpr MetaArithmetic PRECISE = {true}; -inline constexpr MetaArithmetic NO_PRECISE = {false}; +constexpr MetaArithmetic PRECISE = {true}; +constexpr MetaArithmetic NO_PRECISE = {false}; using Meta = std::variant; -- cgit v1.2.3