From 57a4388e2defa2ba73b72a27061f2bc69c65a506 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 7 Jan 2023 15:48:50 -0500 Subject: Revert "Vulkan, OpenGL: Hook up storage buffer alignment code" This reverts commit 9e2997c4b6456031622602002924617690e32a13. --- src/video_core/buffer_cache/buffer_cache.h | 13 +++---------- src/video_core/renderer_opengl/gl_buffer_cache.h | 4 ---- src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 - src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 4 ---- src/video_core/renderer_vulkan/vk_buffer_cache.h | 2 -- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 1 - 6 files changed, 3 insertions(+), 22 deletions(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 627917ab6..06fd40851 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1938,21 +1938,14 @@ typename BufferCache

::Binding BufferCache

::StorageBufferBinding(GPUVAddr s bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read(ssbo_addr); const u32 size = gpu_memory->Read(ssbo_addr + 8); - const u32 alignment = runtime.GetStorageBufferAlignment(); - - const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); - const u32 aligned_size = - Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); - - const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { return NULL_BINDING; } - - const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); + const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); const Binding binding{ .cpu_addr = *cpu_addr, - .size = is_written ? aligned_size : static_cast(cpu_end - *cpu_addr), + .size = is_written ? size : static_cast(cpu_end - *cpu_addr), .buffer_id = BufferId{}, }; return binding; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index bb1962073..a8c3f8b67 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -160,10 +160,6 @@ public: return device.CanReportMemoryUsage(); } - u32 GetStorageBufferAlignment() const { - return static_cast(device.GetShaderStorageBufferAlignment()); - } - private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7dd854e0f..9442193de 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -236,7 +236,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), - .min_ssbo_alignment = static_cast(device.GetShaderStorageBufferAlignment()), .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), } { if (use_asynchronous_shaders) { diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 1cfb4c2ff..b0153a502 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -330,10 +330,6 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const { return device.CanReportMemoryUsage(); } -u32 BufferCacheRuntime::GetStorageBufferAlignment() const { - return static_cast(device.GetStorageBufferAlignment()); -} - void BufferCacheRuntime::Finish() { scheduler.Finish(); } diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 06539c733..183b33632 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -73,8 +73,6 @@ public: bool CanReportMemoryUsage() const; - u32 GetStorageBufferAlignment() const; - [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 7e69b11d8..0684cceed 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -344,7 +344,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), - .min_ssbo_alignment = static_cast(device.GetStorageBufferAlignment()), .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), }; -- cgit v1.2.3 From 505923f0f36fe5095c3fad7037ba1315b0cbad0e Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 7 Jan 2023 15:50:58 -0500 Subject: Revert "shader_recompiler: Align SSBO offsets to meet host requirements" This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e. --- .../frontend/maxwell/translate_program.cpp | 2 +- src/shader_recompiler/host_translate_info.h | 1 - .../ir_opt/global_memory_to_storage_buffer_pass.cpp | 13 ++++--------- src/shader_recompiler/ir_opt/passes.h | 2 +- 4 files changed, 6 insertions(+), 12 deletions(-) diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index a3b99e24d..9dd3365a8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -292,7 +292,7 @@ IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool low_addr{TrackLowAddress(&inst)}) { @@ -416,10 +415,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer } // Subtract the least significant 32 bits from the guest offset. The result is the storage // buffer offset in bytes. - IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; - - // Align the offset base to match the host alignment requirements - low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U))); + const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; return ir.ISub(offset, low_cbuf); } @@ -514,7 +510,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index, } } // Anonymous namespace -void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) { +void GlobalMemoryToStorageBufferPass(IR::Program& program) { StorageInfo info; for (IR::Block* const block : program.post_order_blocks) { for (IR::Inst& inst : block->Instructions()) { @@ -538,8 +534,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn const IR::U32 index{IR::Value{static_cast(info.set.index_of(it))}}; IR::Block* const block{storage_inst.block}; IR::Inst* const inst{storage_inst.inst}; - const IR::U32 offset{ - StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)}; + const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; Replace(*block, *inst, index, offset); } } diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 4ffad1172..1f8f2ba95 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -15,7 +15,7 @@ namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); -void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info); +void GlobalMemoryToStorageBufferPass(IR::Program& program); void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); void LowerInt64ToInt32(IR::Program& program); -- cgit v1.2.3