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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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texture_cache
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surface_base.h
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2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
1
-5
/
+5
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
1
-2
/
+2
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
1
-4
/
+9
2020-04-22
Texture Cache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
1
-0
/
+18
2020-04-16
surface_base: Make IsInside() a const member function
Lioncash
1
-2
/
+2
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
1
-26
/
+8
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
1
-4
/
+11
2019-11-29
texture_cache/surface_base: Fix out of bounds texture views
ReinUsesLisp
1
-7
/
+4
2019-10-15
common: Rename binary_find.h to algorithm.h
Lioncash
1
-3
/
+2
2019-09-06
texture_cache: Minor changes
ReinUsesLisp
1
-6
/
+6
2019-07-14
Texture_Cache: Address Feedback
Fernando Sahmkow
1
-1
/
+3
2019-07-14
Texture_Cache: Force Framebuffer reset if an active render target is unregistered.
Fernando Sahmkow
1
-1
/
+7
2019-07-05
texture_cache: Address Feedback
Fernando Sahmkow
1
-2
/
+2
2019-06-29
texture_cache: Address feedback
ReinUsesLisp
1
-1
/
+1
2019-06-24
texture_cache/surface_base: Address feedback
ReinUsesLisp
1
-2
/
+6
2019-06-21
texture_cache: Style and Corrections
Fernando Sahmkow
1
-1
/
+2
2019-06-21
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
1
-4
/
+21
2019-06-21
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
1
-0
/
+4
2019-06-21
texture_cache: move some large methods to cpp files
Fernando Sahmkow
1
-99
/
+7
2019-06-21
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
1
-2
/
+16
2019-06-21
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
1
-5
/
+4
2019-06-21
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
1
-4
/
+30
2019-06-21
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
1
-2
/
+16
2019-06-21
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
1
-5
/
+10
2019-06-21
texture_cache: General Fixes
Fernando Sahmkow
1
-0
/
+4
2019-06-21
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
1
-5
/
+10
2019-06-21
Reduce amount of size calculations.
Fernando Sahmkow
1
-18
/
+10
2019-06-21
texture_cache: Correct premature texceptions
Fernando Sahmkow
1
-3
/
+14
2019-06-21
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
1
-2
/
+2
2019-06-21
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
1
-3
/
+2
2019-06-21
surface_view: Add constructor for ViewParams
ReinUsesLisp
1
-27
/
+12
2019-06-21
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
1
-45
/
+48
2019-06-21
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
1
-16
/
+19
2019-06-21
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
1
-33
/
+20
2019-06-21
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
1
-3
/
+2
2019-06-21
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
1
-15
/
+15
2019-06-21
Corrections to Structural Matching
Fernando Sahmkow
1
-21
/
+45
2019-06-21
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
1
-77
/
+220
2019-06-21
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
1
-5
/
+3
2019-06-21
texture_cache: Split texture cache into different files
ReinUsesLisp
1
-0
/
+172