| Commit message (Collapse) | Author | Age | Files | Lines |
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- Used by The Walking Dead: The Final Season
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Previously these were all using the red component to derive the indices,
which is definitely not intentional.
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Implement RGBA16_SNORM with the current API. Nothing special here.
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Component types for ZF32_X24S8 were using UNORM. Drivers will set FLOAT,
UINT, UNORM, UNORM; causing a format mismatch. This commit addresses
that.
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format_lookup_table: Drop bitfields
format_lookup_table: Use std::array for definition table
format_lookup_table: Include <limits> instead of <numeric>
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Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
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