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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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vk_scheduler.cpp
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2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
1
-13
/
+1
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
1
-1
/
+1
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
1
-1
/
+1
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
1
-1
/
+1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-24
/
+55
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
1
-27
/
+50
2020-07-17
vk_scheduler: Make use of designated initializers where applicable
Lioncash
1
-27
/
+30
2020-06-27
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
Fernando Sahmkow
1
-0
/
+2
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
1
-1
/
+0
2020-04-13
renderer_vulkan: Catch device losses in more places
ReinUsesLisp
1
-1
/
+9
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
1
-29
/
+58
2020-02-28
vk_state_tracker: Initial implementation
ReinUsesLisp
1
-9
/
+12
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
1
-0
/
+8
2019-12-13
vk_scheduler: Delegate commands to a worker thread and state track
ReinUsesLisp
1
-12
/
+138
2019-07-07
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
1
-10
/
+6
2019-02-22
vk_scheduler: Implement a scheduler
ReinUsesLisp
1
-0
/
+60