Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gl_rasterizer: Fix vertex and index data invalidations | ReinUsesLisp | 2019-07-06 | 1 | -0/+27 |
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* | gl_buffer_cache: Implement with generic buffer cache | ReinUsesLisp | 2019-07-06 | 1 | -6/+8 |
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* | renderer_opengl/utils: Remove unused includes and unused forward declaration | ReinUsesLisp | 2019-06-24 | 1 | -4/+0 |
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* | Texture Cache: Implement Blitting and Fermi Copies | Fernando Sahmkow | 2019-06-21 | 1 | -13/+0 |
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* | Implement Texture Cache V2 | Fernando Sahmkow | 2019-06-21 | 1 | -3/+3 |
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* | gl_texture_cache: Implement fermi copies | ReinUsesLisp | 2019-06-21 | 1 | -0/+17 |
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* | renderer_opengl/utils: Use a std::string_view with LabelGLObject() | Lioncash | 2019-05-25 | 1 | -2/+2 |
| | | | | | | | | | | | | Uses a std::string_view instead of a std::string, given the pointed to string isn't modified and is only used in a formatting operation. This is nice because a few usages directly supply a string literal to the function, allowing these usages to otherwise not heap allocate, unlike the std::string overloads. While we're at it, we can combine the address formatting into a single formatting call. | ||||
* | gl_rasterizer: Use ARB_multi_bind to update UBOs across stages | ReinUsesLisp | 2019-04-06 | 1 | -0/+20 |
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* | video_core: Move OpenGL specific utils to its renderer | ReinUsesLisp | 2018-10-29 | 1 | -0/+15 |