Commit message (Expand) | Author | Files | Lines | |
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2021-11-16 | Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan | Marshall Mohror | 1 | -34/+52 |
2021-11-16 | Update scaleforce to use FP16 | Marshall Mohror | 1 | -88/+55 |
2021-11-16 | Renderers: Unify post processing filter shaders | ameerj | 1 | -6/+14 |
2021-11-16 | Renderer: Implement Bicubic and ScaleForce filters. | Fernando Sahmkow | 1 | -0/+137 |