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2018-07-21gpu: Rename Get3DEngine() to Maxwell3D()Lioncash1-1/+5
2018-06-12GPU: Partially implemented the Maxwell DMA engine.Subv1-0/+2
2018-06-06GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.Subv1-0/+2
2018-06-06GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.Subv1-0/+2
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash1-1/+1
2018-04-25GPU: Added a function to retrieve the bytes per pixel of the render target formats.Subv1-0/+12
2018-04-25GPU: Added boilerplate code for the Fermi2D engineSubv1-1/+1
2018-03-24Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.Subv1-0/+4
2018-03-18GPU: Move the GPU's class constructor and destructors to a cpp file.Subv1-0/+21