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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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engines
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maxwell_dma.cpp
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2020-10-03
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
ReinUsesLisp
1
-2
/
+0
2020-08-11
textures/decoders: Fix block linear to pitch copies
ReinUsesLisp
1
-13
/
+8
2020-07-10
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
ReinUsesLisp
1
-13
/
+17
2020-07-08
maxwell_dma: Rename registers to match official docs and reorder
ReinUsesLisp
1
-143
/
+151
2020-04-28
MaxwellDMA: Optimize micro copies.
Fernando Sahmkow
1
-0
/
+40
2020-04-28
VideoCore/Engines: Refactor Engines CallMethod.
Fernando Sahmkow
1
-5
/
+5
2020-04-23
Clang Format.
Fernando Sahmkow
1
-1
/
+2
2020-04-23
DMAPusher: Propagate multimethod writes into the engines.
Fernando Sahmkow
1
-0
/
+6
2020-04-22
MaxwellDMA: Correct copying on accuracy level.
Fernando Sahmkow
1
-2
/
+7
2020-04-22
UI: Replasce accurate GPU option for GPU Accuracy Level
Fernando Sahmkow
1
-1
/
+1
2020-02-28
video_core: Reintroduce dirty flags infrastructure
ReinUsesLisp
1
-0
/
+3
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
1
-3
/
+0
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
1
-4
/
+2
2019-07-26
MaxwellDMA: Fixes, corrections and relaxations.
Fernando Sahmkow
1
-16
/
+26
2019-07-18
MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.
Fernando Sahmkow
1
-1
/
+1
2019-07-17
Maxwell3D: Rework the dirty system to be more consistant and scaleable
Fernando Sahmkow
1
-1
/
+1
2019-06-21
surface: Correct format S8Z24
Fernando Sahmkow
1
-1
/
+1
2019-06-21
decoders: correct block calculation
Fernando Sahmkow
1
-1
/
+1
2019-06-21
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
1
-1
/
+1
2019-04-23
Fixes and Corrections to DMA Engine
Fernando Sahmkow
1
-37
/
+46
2019-04-06
video_core/engines: Make memory manager members private
Lioncash
1
-1
/
+1
2019-04-06
video_core/engines: Remove unnecessary inclusions where applicable
Lioncash
1
-1
/
+1
2019-03-21
maxwell_dma: Check for valid source in destination before copy.
bunnei
1
-0
/
+10
2019-03-16
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
1
-16
/
+12
2019-03-15
gpu: Use host address for caching instead of guest address.
bunnei
1
-2
/
+5
2019-03-07
gpu: Move command processing to another thread.
bunnei
1
-2
/
+2
2019-03-06
video_core/engines: Remove unnecessary includes
Lioncash
1
-0
/
+1
2019-02-16
video_core: Remove usages of System::GetInstance() within the engines
Lioncash
1
-3
/
+5
2019-02-03
video_core: Assert on invalid GPU to CPU address queries
ReinUsesLisp
1
-10
/
+12
2018-11-27
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
1
-4
/
+4
2018-11-17
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
1
-0
/
+5
2018-10-20
engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
1
-4
/
+2
2018-10-20
maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
1
-3
/
+3
2018-10-20
maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
1
-1
/
+1
2018-10-20
maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
1
-3
/
+0
2018-10-19
GPU: Improved implementation of maxwell DMA (Subv).
bunnei
1
-15
/
+58
2018-10-13
Propagate depth and depth_block on modules using decoders
FernandoS27
1
-4
/
+6
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
1
-1
/
+1
2018-09-08
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
Subv
1
-2
/
+10
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-1
/
+1
2018-07-02
GPU: Directly copy the pixels when performing a same-layout DMA.
Subv
1
-1
/
+5
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
1
-0
/
+69