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2021-07-23shader: Implement SR_THREAD_KILLReinUsesLisp1-0/+1
2021-07-23shader: Implement ATOM/S and REDameerj1-0/+13
2021-07-23spirv: Guard against typeless image reads on unsupported devicesReinUsesLisp1-0/+1
2021-07-23shader: Implement SULD and SUSTReinUsesLisp1-15/+32
2021-07-23shader: Interact texture buffers with buffer cacheReinUsesLisp1-1/+1
2021-07-23shader: Implement texture buffersReinUsesLisp1-0/+9
2021-07-23shader: Implement indexed attributesFernandoS271-0/+2
2021-07-23shader: Add subgroup masksReinUsesLisp1-0/+1
2021-07-23shader: Mark SSBOs as written when they areFernandoS271-0/+1
2021-07-23shader: Implement ViewportIndexFernandoS271-0/+1
2021-07-23shader: Implement ClipDistanceFernandoS271-0/+1
2021-07-23shader: Add PointCoord attributeFernandoS271-0/+1
2021-07-23shader: Add PointSize attributeameerj1-0/+1
2021-07-23shader: Implement FSWZADDameerj1-0/+1
2021-07-23shader: Better interpolation and disabled attributes supportReinUsesLisp1-1/+12
2021-07-23shader: Implement front faceReinUsesLisp1-0/+1
2021-07-23shader: Implement SHFLameerj1-0/+1
2021-07-23shader: Implement VOTEameerj1-0/+1
2021-07-23spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp1-0/+2
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp1-0/+10
2021-07-23shader: Partial implementation of LDCReinUsesLisp1-0/+6
2021-07-23shader: Initial support for textures and TEXReinUsesLisp1-11/+41
2021-07-23shader: Add denorm flush supportReinUsesLisp1-3/+4
2021-07-23spirv: Initial bindings supportReinUsesLisp1-8/+25
2021-07-23shader: Initial implementation of an ASTReinUsesLisp1-0/+28